Lua
made by https://0x3d.site
GitHub - sailorproject/sailor: A Lua MVC Web Framework.A Lua MVC Web Framework. Contribute to sailorproject/sailor development by creating an account on GitHub.
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GitHub - sailorproject/sailor: A Lua MVC Web Framework.
Sailor
WE ARE LOOKING FOR NEW MAINTAINERS!
Features
- Compatible with Lua 5.1, Lua 5.2 and LuaJIT. (5.3 compatibility so far untested)
- Luarocks setup
- Runs over Apache2 (with mod_lua), NginX (openresty), Mongoose, Lighttpd, Xavante and Lwan web servers
- Using Windows, Mac or Linux systems
- Compatible with MySQL, PostgreSQL, SQLite and other databases supported by the luasql library
- MVC structure
- Parsing of Lua pages
- Routing
- Basic Object-relational mapping
- Validation
- Transactions
- App comes already shipped with Bootstrap
- Include, redirect
- Sessions, cookies
- Login module
- Easy deployment (unix only) -> sailor create "app name" /dir/to/app
- Form generation
- Lua at client (possible through a Lua=>JS virtual machine deployed with the app)
- Friendly urls
- Inspect function for better debugging => similar to a var dump
- Custom 404 pages
- Relations
- Model generation (reading from DB)
- CRUD generation (reading from model)
- Theme and layout (now you can have multiple layouts within a theme. e.g. 1-column and 2-column)
- Integration with Busted for unit and functional tests for your app
Roadmap
- Integration with mod_lua's DB API and DB module refactor
- Improvements to the form and validation module
More about the motivation to build this project can be found here: http://etiene.net/10/sailor
Directory tree info
- /docs - this one is supposed to have documentation
- /lua-to-js-vms - different Lua->Javascript virtual machines for use of Lua in the browser with Sailor
- /rockspecs - Rockspec files for LuaRocks install
- /src - Lua modules with nice stuff from Sailor and other places.
- /sailor - Sailor modules
- /sailor/blank-app - blank Sailor web app, can be copy-pasted as base for your own apps
- /test - apps for testing and demonstration purposes
Supported Environments
Sailor has been tested under Linux, Mac OS X and Windows and is currently compatible with Apache with mod_lua or mod_pLua, Nginx with ngx_lua, Lwan, Lighttpd with mod_magnet, or any CGI-enabled web server, like Civetweb, Mongoose and Xavante, if CGILua is present.
Installation
For Linux, see INSTALL_LINUX.md (Ubuntu) or INSTALL_LINUX_ARCH.md (Arch Linux)
For Windows, see INSTALL_WIN.md
For Mac, see INSTALL_MAC.md
Using Sailor
A default Sailor app will have the following directory tree structure:
- /conf - configuration files, open and edit them.
- /controllers - controllers you will make!
- /themes - default theme files.
- /models - models you will make!
- /pub - publicly accessible files (js libraries, for example)
- /runtime - temporary files generated during runtime.
- /tests - unit and functional tests
- /views - this is where your lua pages in .lp will go
Creating Pages
Go to /controllers and create your first controller! It should be a lua module. Name it whatever you want, our example is "site.lua". We will serve two pages, one accessible via /?r=site which will run site.index() by default and another one acessible via /?r=site/notindex.
local site = {}
local model = require "sailor.model"
function site.index(page)
local foo = 'Hello world'
local User = model("user")
local u = User:new()
u.username = "etiene"
u.password = "a_password"
local valid, err = u:validate() -- validate() will check if your attributes follow the rules!
if not valid then
foo = "Boohoo :("
end
-- Warning: this is a tech preview and some methods of model class do not avoid SQL injections yet.
page:render('index',{foo=foo,name=u.username}) -- This will render /views/site/index.lp and pass the variables 'foo' and 'name'
end
function site.notindex(page)
page:write('<b>Hey you!</b>')
end
return site
Go to /views, create a dir named 'site' to match your controller name and create your first page, our example is index.lp
<?=foo?>
<p>
Hi, <?=name?>
</p>
For more information on what you can do with html and Lua Pages, visit http://keplerproject.github.io/cgilua/manual.html#templates
For more examples, you can check the test controller (/controllers/test.lua), the test views (/views/test/*) and the User model (/models/user.lua)
Documentation & Reference Manual
http://sailorproject.org/?r=docs
Contributing
Contributions are welcome! Just make a pull request :) Please try to follow the code style of the rest of the repository.
If you made an extension for Sailor and would like to share, please get in contact so I can add it to the website.
Thanks
This repository contains the following third-party MIT licensed code:
- LP Templates - http://keplerproject.github.io/cgilua/manual.html#templates
- Valua - https://github.com/sailorproject/valua
- Lua at client - https://github.com/felipedaragon/lua_at_client
- Moonshine - http://moonshinejs.org/
- Lua5.1.js - https://github.com/logiceditor-com/lua5.1.js
- Lua.vm.js - https://kripken.github.io/lua.vm.js/lua.vm.js.html
- Starlight - https://github.com/paulcuth/starlight
Suggestions, questions & hugs
Hugs! Not bugs. For bugs, fill an issue! :)
Mail List & Support
Join our google group for mail list and support
If you are having trouble to get Sailor working or if you got it working using different specs, please make contact so we can exchange info and I can improve the manual. Thanks!
More Resourcesto explore the angular.
mail [email protected] to add your project or resources here 🔥.
- 1Torch | Scientific computing for LuaJIT.
http://torch.ch/
Torch is a scientific computing framework for LuaJIT.
- 2OpenResty
https://github.com/openresty
A Fast and Scalable Web Platform by Extending NGINX with LuaJIT. Commercial support is provided at https://openresty.com/ - OpenResty
- 3Build software better, together
https://github.com/fperrad/lua-MessagePack
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
- 4Concurrency oriented programming in Lua
https://github.com/lefcha/concurrentlua
Concurrency oriented programming in Lua. Contribute to lefcha/concurrentlua development by creating an account on GitHub.
- 5LPeg version 1.0 Parser in pure LuaJIT
https://github.com/sacek/LPegLJ
LPeg version 1.0 Parser in pure LuaJIT. Contribute to sacek/LPegLJ development by creating an account on GitHub.
- 6New maintainer at: https://github.com/lunarmodules/lualogging
https://github.com/Neopallium/lualogging
New maintainer at: https://github.com/lunarmodules/lualogging - Neopallium/lualogging
- 7Archives of the Kepler Project
https://github.com/keplerproject
Public Archives of various modules created by the Kepler Project from 2003 to 2009. For up-to-date Lua modules, check out LuaRocks and the Lunar Modules project - Archives of the Kepler Project
- 8JSON parser/encoder for Lua Parses JSON using LPEG for speed and flexibility. Depending on parser/encoder options, various values are preserved as best as possible.
https://github.com/harningt/luajson
JSON parser/encoder for Lua Parses JSON using LPEG for speed and flexibility. Depending on parser/encoder options, various values are preserved as best as possible. - harningt/luajson
- 9A lightweight, dependency-free library for binding Lua to C++
https://github.com/vinniefalco/LuaBridge
A lightweight, dependency-free library for binding Lua to C++ - vinniefalco/LuaBridge
- 10Free Cross-Platform 2D Game Engine
https://coronalabs.com/
Corona is a 2D engine lets you build games & apps for all major platforms including iOS, Android, Kindle, Apple TV, Android TV, macOS, and Windows. Get the free toolset!
- 11A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html
https://github.com/lua/lua
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lis...
- 12A lightweight JSON library for Lua
https://github.com/rxi/json.lua
A lightweight JSON library for Lua. Contribute to rxi/json.lua development by creating an account on GitHub.
- 13A Lua-based Build Tool
https://github.com/stevedonovan/Lake
A Lua-based Build Tool. Contribute to stevedonovan/Lake development by creating an account on GitHub.
- 14Feature-rich command line parser for Lua
https://github.com/mpeterv/argparse
Feature-rich command line parser for Lua. Contribute to mpeterv/argparse development by creating an account on GitHub.
- 15Lua code analysis, with plugins for HTML and SciTE
https://github.com/davidm/lua-inspect
Lua code analysis, with plugins for HTML and SciTE - davidm/lua-inspect
- 16Auto-swaps changed Lua files in a running LÖVE project
https://github.com/rxi/lurker
Auto-swaps changed Lua files in a running LÖVE project - rxi/lurker
- 17Remote debugger for Lua.
https://github.com/pkulchenko/MobDebug
Remote debugger for Lua. Contribute to pkulchenko/MobDebug development by creating an account on GitHub.
- 18Asynchronous logging library for Lua
https://github.com/moteus/lua-log
Asynchronous logging library for Lua. Contribute to moteus/lua-log development by creating an account on GitHub.
- 19luaproc is a concurrent programming library for Lua
https://github.com/askyrme/luaproc
luaproc is a concurrent programming library for Lua - askyrme/luaproc
- 20A redis client for lua
https://github.com/daurnimator/lredis
A redis client for lua. Contribute to daurnimator/lredis development by creating an account on GitHub.
- 21Lua Users Foundation
https://github.com/lua-users-foundation
Lua Users Foundation has 2 repositories available. Follow their code on GitHub.
- 22Date & Time module for Lua 5.x
https://github.com/Tieske/date
Date & Time module for Lua 5.x. Contribute to Tieske/date development by creating an account on GitHub.
- 23:rocket: Pegasus.lua is an http server to work with web applications written in Lua language.
https://github.com/EvandroLG/pegasus.lua
:rocket: Pegasus.lua is an http server to work with web applications written in Lua language. - EvandroLG/pegasus.lua
- 24A self contained Lua MessagePack C implementation.
https://github.com/antirez/lua-cmsgpack
A self contained Lua MessagePack C implementation. - antirez/lua-cmsgpack
- 25Automatically exported from code.google.com/p/llvm-lua
https://github.com/neopallium/llvm-lua
Automatically exported from code.google.com/p/llvm-lua - Neopallium/llvm-lua
- 26Fork of LuaCrypto, which enables encryption and decryption through OpenSSL
https://github.com/mkottman/luacrypto
Fork of LuaCrypto, which enables encryption and decryption through OpenSSL - mkottman/luacrypto
- 27A pure c# implementation of Lua 5.2 focus on compatibility with Unity
https://github.com/xebecnan/UniLua
A pure c# implementation of Lua 5.2 focus on compatibility with Unity - xebecnan/UniLua
- 28Digital Estate Planning: The Game
https://github.com/hawkthorne/hawkthorne-journey
Digital Estate Planning: The Game. Contribute to hawkthorne/hawkthorne-journey development by creating an account on GitHub.
- 29Lua CJSON is a fast JSON encoding/parsing module for Lua
https://github.com/mpx/lua-cjson/
Lua CJSON is a fast JSON encoding/parsing module for Lua - mpx/lua-cjson
- 30Go bindings for Lua C API - in progress
https://github.com/aarzilli/golua
Go bindings for Lua C API - in progress. Contribute to aarzilli/golua development by creating an account on GitHub.
- 31Lua binding to libzip.
https://github.com/brimworks/lua-zip
Lua binding to libzip. Contribute to brimworks/lua-zip development by creating an account on GitHub.
- 32SAX-like streaming XML parser for Lua
https://github.com/Phrogz/SLAXML
SAX-like streaming XML parser for Lua. Contribute to Phrogz/SLAXML development by creating an account on GitHub.
- 33Lanes is a lightweight, native, lazy evaluating multithreading library for Lua 5.1 to 5.4.
https://github.com/LuaLanes/lanes
Lanes is a lightweight, native, lazy evaluating multithreading library for Lua 5.1 to 5.4. - LuaLanes/lanes
- 34Utility library for functional programming in Lua
https://github.com/Yonaba/Moses
Utility library for functional programming in Lua - Yonaba/Moses
- 35Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
https://github.com/luafun/luafun
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind. - luafun/luafun
- 36Standalone FFI library for calling C functions from lua. Compatible with the luajit FFI interface.
https://github.com/jmckaskill/luaffi
Standalone FFI library for calling C functions from lua. Compatible with the luajit FFI interface. - jmckaskill/luaffi
- 37StackTracePlus provides enhanced stack traces for Lua.
https://github.com/ignacio/StackTracePlus
StackTracePlus provides enhanced stack traces for Lua. - ignacio/StackTracePlus
- 38A lua-based Pac-Man clone.
https://github.com/tylerneylon/pacpac
A lua-based Pac-Man clone. Contribute to tylerneylon/pacpac development by creating an account on GitHub.
- 39ANSI terminal color manipulation for Lua.
https://github.com/kikito/ansicolors.lua
ANSI terminal color manipulation for Lua. Contribute to kikito/ansicolors.lua development by creating an account on GitHub.
- 40Embedded Lua templates
https://github.com/leafo/etlua
Embedded Lua templates. Contribute to leafo/etlua development by creating an account on GitHub.
- 41Reactive Extensions for Lua
https://github.com/bjornbytes/RxLua
Reactive Extensions for Lua. Contribute to bjornbytes/RxLua development by creating an account on GitHub.
- 42File system path manipulation library
https://github.com/moteus/lua-path
File system path manipulation library. Contribute to moteus/lua-path development by creating an account on GitHub.
- 43Lua binding to ZeroMQ
https://github.com/zeromq/lzmq
Lua binding to ZeroMQ. Contribute to zeromq/lzmq development by creating an account on GitHub.
- 44Lua bindings for POSIX APIs
https://github.com/luaposix/luaposix
Lua bindings for POSIX APIs. Contribute to luaposix/luaposix development by creating an account on GitHub.
- 45Lightweight Lua test framework
https://github.com/bjornbytes/lust
Lightweight Lua test framework. Contribute to bjornbytes/lust development by creating an account on GitHub.
- 46A tool for linting and static analysis of Lua code.
https://github.com/mpeterv/luacheck
A tool for linting and static analysis of Lua code. - GitHub - mpeterv/luacheck: A tool for linting and static analysis of Lua code.
- 47A fast, lightweight tweening library for Lua
https://github.com/rxi/flux
A fast, lightweight tweening library for Lua. Contribute to rxi/flux development by creating an account on GitHub.
- 48Fast, lightweight and easy-to-use pathfinding library for grid-based games
https://github.com/Yonaba/Jumper
Fast, lightweight and easy-to-use pathfinding library for grid-based games - Yonaba/Jumper
- 49Opinionated Lua RabbitMQ client library for the ngx_lua apps based on the cosocket API
https://github.com/wingify/lua-resty-rabbitmqstomp
Opinionated Lua RabbitMQ client library for the ngx_lua apps based on the cosocket API - wingify/lua-resty-rabbitmqstomp
- 50Build a standalone executable from a Lua program.
https://github.com/ers35/luastatic
Build a standalone executable from a Lua program. Contribute to ers35/luastatic development by creating an account on GitHub.
- 51Human-readable representation of Lua tables
https://github.com/kikito/inspect.lua
Human-readable representation of Lua tables. Contribute to kikito/inspect.lua development by creating an account on GitHub.
- 52Lexing & Syntax Highlighting in Lua (using LPeg)
https://github.com/xolox/lua-lxsh
Lexing & Syntax Highlighting in Lua (using LPeg). Contribute to xolox/lua-lxsh development by creating an account on GitHub.
- 53Pure Lua Cassandra client using CQL binary protocol
https://github.com/jbochi/lua-resty-cassandra
Pure Lua Cassandra client using CQL binary protocol - jbochi/lua-resty-cassandra
- 5430 lines library for object orientation in Lua
https://github.com/Yonaba/30log
30 lines library for object orientation in Lua. Contribute to Yonaba/30log development by creating an account on GitHub.
- 55LibYAML binding for Lua.
https://github.com/gvvaughan/lyaml
LibYAML binding for Lua. Contribute to gvvaughan/lyaml development by creating an account on GitHub.
- 56A very complete i18n lib for Lua
https://github.com/kikito/i18n.lua
A very complete i18n lib for Lua. Contribute to kikito/i18n.lua development by creating an account on GitHub.
- 57A Lua 5.3 parser written with LPegLabel
https://github.com/andremm/lua-parser
A Lua 5.3 parser written with LPegLabel. Contribute to andremm/lua-parser development by creating an account on GitHub.
- 58A Lua MVC Web Framework.
https://github.com/sailorproject/sailor
A Lua MVC Web Framework. Contribute to sailorproject/sailor development by creating an account on GitHub.
- 59Intellisense and Linting for Lua in VSCode
https://github.com/trixnz/vscode-lua
Intellisense and Linting for Lua in VSCode. Contribute to trixnz/vscode-lua development by creating an account on GitHub.
- 60Lua binding to libcurl
https://github.com/Lua-cURL/Lua-cURLv3
Lua binding to libcurl. Contribute to Lua-cURL/Lua-cURLv3 development by creating an account on GitHub.
- 61Time, Date and Timezone library for lua
https://github.com/daurnimator/luatz
Time, Date and Timezone library for lua. Contribute to daurnimator/luatz development by creating an account on GitHub.
- 62Lua library for conversion between markup formats
https://github.com/jgm/lunamark
Lua library for conversion between markup formats. Contribute to jgm/lunamark development by creating an account on GitHub.
- 63Nginx image processing server with OpenResty and Lua
http://leafo.net/posts/creating_an_image_server.html
Today I'll be showing you how to create a fast on the fly image processing server. The whole system can be created in less than 100 lines of code. We'll be using OpenResty , an enhanced distribution of Nginx. We'll also need to write a...
- 64ProFi, a simple lua profiler that works with LuaJIT and prints a pretty report file in columns.
https://gist.github.com/perky/2838755
ProFi, a simple lua profiler that works with LuaJIT and prints a pretty report file in columns. - ProFi.lua
- 65Batteries included Lua
https://github.com/tongson/omnia
Batteries included Lua. Contribute to tongson/omnia development by creating an account on GitHub.
- 66An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Cervantes, Kindle, Kobo, PocketBook and Android devices
https://github.com/koreader/koreader
An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Cervantes, Kindle, Kobo, PocketBook and Android devices - koreader/koreader
- 67Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
https://github.com/kikito/tween.lua
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method. - kikito/tween.lua
- 68Lua redis client driver for the ngx_lua based on the cosocket API
https://github.com/openresty/lua-resty-redis
Lua redis client driver for the ngx_lua based on the cosocket API - openresty/lua-resty-redis
- 69Technews.fr - High Tech, Tests, et Tutos
http://www.luteus.biz/Download/LoriotPro_Doc/LUA/LUA_For_Windows/lanes/comparison.html
Technews.fr est un blog High Tech avec des tests, des avis ou encore des tutos branché innovation et objets connectés. La technologie est le fil conducteur de tous les articles et l’œil critique est de rigueur.
- 70Lua string hashing library, useful for internationalization
https://github.com/Olivine-Labs/say
Lua string hashing library, useful for internationalization - lunarmodules/say
- 71An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
https://github.com/xanathar/moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities. - moonsharp-devs/moonsharp
- 72Network support for the Lua language
https://github.com/diegonehab/luasocket
Network support for the Lua language. Contribute to lunarmodules/luasocket development by creating an account on GitHub.
- 73A command-line argument parsing module for Lua.
https://github.com/amireh/lua_cliargs
A command-line argument parsing module for Lua. Contribute to lunarmodules/lua_cliargs development by creating an account on GitHub.
- 74A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
https://github.com/stevedonovan/Penlight
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management....
- 75Lua HTTP client cosocket driver for OpenResty / ngx_lua.
https://github.com/pintsized/lua-resty-http
Lua HTTP client cosocket driver for OpenResty / ngx_lua. - ledgetech/lua-resty-http
- 76Assertion library for Lua
https://github.com/Olivine-Labs/luassert
Assertion library for Lua. Contribute to lunarmodules/luassert development by creating an account on GitHub.
- 77An RFC compliant and ESI capable HTTP cache for Nginx / OpenResty, backed by Redis
https://github.com/pintsized/ledge
An RFC compliant and ESI capable HTTP cache for Nginx / OpenResty, backed by Redis - ledgetech/ledge
Related Articlesto learn about angular.
- 1Getting Started with Lua: Beginner's Guide to Scripting
- 2Understanding Lua Tables: Heart of Lua Programming
- 3Game Development with Lua: Building Your First 2D Game
- 4Using Lua for Scripting in Game Engines: Roblox and Corona SDK
- 5Embedding Lua in C/C++ Applications: A Step-by-Step Guide
- 6Building Extensible Software with Lua: Adding Scripting Capabilities to Existing Apps
- 7Optimizing Lua Scripts: Techniques for Speed and Efficiency
- 8Memory Management in Lua: Avoiding Common Pitfalls
- 9Top Lua Libraries for Game Development, Web, and Scripting
- 10Building Web Applications with Lua: OpenResty
FAQ'sto learn more about Angular JS.
mail [email protected] to add more queries here 🔍.
- 1
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- 2
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